One of the better Vampire Revised supplements. Jan 19, Kira rated it it was amazing Shelves: horror , paranormal-supernatural , tabletop , world-of-darkness. Jul 02, Christopher Johnson rated it it was amazing Shelves: roleplaying-owned , books-owned. Before I read this book, the Sabbat just seemed like a bunch of crazy, stupid, violent vampires. I wasn't really very interested in reading about them further. However, after reading this book, my opinion on them changed significantly. This book fleshes out a group of vampiric zealots in way that makes them have their own rules, priorities, and virtues, though it's also balanced out by very violent tendencies and a lack of common sense.
It also does a good job of painting a portrait of how they v Before I read this book, the Sabbat just seemed like a bunch of crazy, stupid, violent vampires.
What is Classic Sabbat, Part 1: The Twisted Lineage
It also does a good job of painting a portrait of how they view the Camarilla, who are the "good guys by default" of the setting, though they have a ton of dirty laundry themselves. Covered here are the interesting Antitribu, who are vampires who turned their backs on their clan's Camarilla membership and joined the Sabbat. Jan 26, Bradley rated it it was amazing Shelves: rpg-books. The equivalent of the mainstream Camarilla Vampires, with a decidedly antagonistic ideological difference.
Freedom, Freedom, let Freedom Ring! This rpg book really opened my eyes to what was originally the antagonists in the previous vampire games I'd played. Things definitely aren't as they seem, and the exploration of what makes anyone human is the most engrossing part of the gameplay. It's not about blood and guts, although there is plenty of that.
It's more about exploration and viewpoint, ab The equivalent of the mainstream Camarilla Vampires, with a decidedly antagonistic ideological difference. It's more about exploration and viewpoint, about how pain and loss can twist a psyche. If you're going to lose your humanity, and fall in with others who have gone so far as to forsake it altogether, then what are you? What is left, or more importantly, how much is there to gain? Fascinating core book supplement, and ought to be required reading for any serious gamer. At least for WoD, that is. Shelves: rpg-books , world-of-darkness. While I found much of the material in the Guide to the Sabbat to be both well written and capable of expanding the World of Darkness, the mechanics introduced tended to kill what Vampire: The Masquerade was about.
The Sabbat "paths" effectively philosophies neutered the humanity or shadow thereof in the vampires and led to too many players seeking to play bloodthirsty monsters without any form of restraint. I cannot imagine that anyone is looking to read it these days, but I would recommend t While I found much of the material in the Guide to the Sabbat to be both well written and capable of expanding the World of Darkness, the mechanics introduced tended to kill what Vampire: The Masquerade was about. I cannot imagine that anyone is looking to read it these days, but I would recommend the Guide to the Camarilla more strongly than this book.
Sep 27, Ian James rated it really liked it Shelves: rpg-books. There are no discussion topics on this book yet. Readers also enjoyed. About Justin Achilli.
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Justin Achilli. Other books in the series. Vampire: the Masquerade 1 - 10 of books. Books by Justin Achilli. Clanbook: Giovanni Vampire - The Masquerade. Clanbook: Lasombra Vampire: The Masquerade. Clanbook: Brujah Vampire: The Masquerade. Clanbook: Tremere Vampire: The Masquerade.
Chaining the Beast Vampire: The Masquerade. Havens of the Damned Vampire: The Masquerade. Sins of the Blood Vampire: The Masquerade. Nights of Prophecy Vampire: The Masquerade.
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Berlin by Night Vampire: The Masquerade. New York by Night Vampire: the Masquerade. Their commitment to monstrosity and their reveling in their natures is outlined. Some things said in the first edition continue onward, while others are never mentioned again.
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The Lasombra and Tzimisce are first mentioned, but have no history or rules defined. A version of the Creation Rites is first mentioned in First Edition but involves embracing a Sabbat by mixing the blood of the entire pack then burying them. Portrayed mostly as a vicious death cult that does little more than hunt the player characters to diablerize them, the Sabbat are purely antagonists with little defined about them. There are some ideas in the First Edition which are completely at odds with later versions — such as T he Anarch Cookbook saying the Sabbat and the Anarchs regularly ally with each other, with the Sabbat providing fighting troops against the Camarilla.
This book set the groundwork of all that was to come. The Sabbat is depicted as anarchic but extremely dangerous, obsessed with a concept of utter freedom for both each vampire and their Beast, and most Sabbat are said to be on Paths of Enlightenment, a concept first introduced here as well. Most of the ritae are first expounded on in this book, and the Lasombra and Tzimisce are first given a full treatment. There are hints at later developments, such as the Tzimisce discipline Vicissitude being a disease.
When present, the politics of the Sabbat are simplistic and more akin murderous street gangs vying for territory or ambitiously trying to take over turf in new cities, rather than world-bending machinations that are shown in later books. Besides their war against the Camarilla, the main antagonist for the Sabbat in this version are Infernalists who move among them, serving and worshipping demons.
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These profoundly evil vampires serve as a counterweight that turns the Sabbat into dark anti-heroes, brutally honest about their nature and valuing freedom above all, who despise both the Camarilla which seeks to oppress them and the Infernalists who enslave their souls in exchange for power. Ultimately, this Sabbat is my favorite. The Sabbat is the anti-thesis to the Camarilla, not a reflection.
And it asked the question — is it better to be honest with what you are and embrace the consequences; or is it better to keep a lie going that lets you remain human and keeps others safe?